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Sterben

Compatible Items

Available elements
  • Fire
  • Water
  • Electric
  • Wind
  • Light
  • Dark
List of compatible weapons

Advanced Skills

Advanced Skills can be used after raising your Awakening Level.

Electric Bullet

Load and fire a round that explodes on impact. The explosion deals Electric damage and has a chance to stun.

Details

  • Cooldown 20s
  • Weapons: ( HandGun SniperRifle)
  • Skill Type: Attack

Status Effects

Star Splash

Pierce the enemy with an imperceptibly fast flurry of thrusts.

Details

  • Cooldown 20s
  • Weapons: ( HandGun SniperRifle)
  • Skill Type: Attack

Status Effects

Reaper's Shadow

Grants temporary concealment and increased movement speed. While active, use additional input to release Shooting Star.

Details

  • Cooldown 15s
  • Weapons: ( HandGun SniperRifle)
  • Skill Type: Attack

Status Effects

Healing Crystal

Details

  • Cooldown 16s
  • Skill Type: Heal

Status Effects

Heavy Attacks

Heavy Attack

A rapid thrust attack with an estoc. Press repeatedly to use Estoc Combo.

Details

  • Weapons: ( HandGun SniperRifle)

Status Effects

Ultimate Skills

Ultimate Skills can be used after raising your Awakening Level.

Execution

Take aim with your pistol and unleash a deadly shot. If Death Enhancement is active, consume all Death Marks to increase damage.

Details

  • Cooldown 180s
  • Weapons: ( HandGun SniperRifle)
  • Skill Type: ULT

Status Effects

Passive Skills

Passive Skills are unlocked by raising a character's rank to 30. They can be equipped on any character.

Quietus

Increases Critical Rate when attacking stunned, frozen, or downed enemies.

Details

  • Req. Level 2+
  • Req. Combo 1+

Status Effects

Awakening Level Stats

Awakening Levels are the levels you gain while inside a quest and are reset upon exiting.

Stat Lv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11Lv. 12Lv. 13Lv. 14Lv. 15Lv. 16Lv. 17Lv. 18Lv. 19Lv. 20Lv. 21Lv. 22Lv. 23Lv. 24Lv. 25Lv. 26Lv. 27Lv. 28Lv. 29Lv. 30Lv. 31Lv. 32Lv. 33Lv. 34Lv. 35Lv. 36Lv. 37Lv. 38Lv. 39Lv. 40
health 280 327 376 427 480 535 591 649 709 770 833 897 963 1031 1101 1173 1246 1320 1397 1475 1555 1636 1719 1804 1891 1979 2069 2161 2254 2349 2446 2544 2644 2746 2850 2955 3061 3171 3280 3392
skill_gauge 1 300 300 300 300 300 300 300 300 300 400 400 400 400 400 500 500 500 500 500 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600
attack 200 231 264 299 337 377 419 463 510 559 610 663 718 775 835 897 961 1027 1096 1167 1240 1315 1392 1471 1553 1637 1723 1811 1902 1995 2090 2187 2286 2387 2491 2597 2705 2815 2928 3043
exp_need 2 0 100 130 169 220 286 372 484 629 818 1063 1382 1797 2336 3037 3948 5132 6672 8674 11276 14659 19057 24774 32206 41868 54428 70756 91983 119578 155451 202086 262712 341526 443984 577179 750333 975433 1268063 1648482 2143027
Breakdown of individual stats based on awakening level. Stats can be toggled on and off, and level range can be adjusted to filter down data.
Footnotes
  1. Some characters' base stat values are currently wrong. This is being investigated.
  2. skill_gauge meaning is currently unknown.Back to reference
  3. EXP is reset to 0 upon leveling up. Back to reference
  4. The chracter stats page takes the ceiling of decimal values (2.4 becomes 3), however other stat screens may show rounded values.
Customize Stats
Health +0.0%, Attack +0.0%
Filter Levels
Lv. 1 Lv. 40
Lv. 1 Lv. 40
Toggle Stats Visibility

Rank Rewards

Character Ranks can be raised by playing the character.

Filter Ranks
Rank 1 Rank 100
Rank 1 Rank 100

Note: stat gains may vary based on the rank, i.e. rank 44 gives +0.5% attack while rank 54 gives +0.25% attack.