Skip to main content and focus

LLENN

Compatible Items

Available elements
  • Fire
  • Water
  • Electric
  • Wind
  • Light
  • Dark
List of compatible weapons

Advanced Skills

Advanced Skills can be used after raising your Awakening Level.

Sliding Shot

Shoot while sliding. Hitting an enemy with the slide will trigger a follow-up somersault kick.

Details

  • Cooldown 15s
  • Weapons: ( HandGun SubMachineGun)
  • Skill Type: Attack

Status Effects

Rampaging Bunny

Perform a combo with your knife and gun.

Details

  • Cooldown 20s
  • Weapons: ( HandGun SubMachineGun)
  • Skill Type: Attack

Status Effects

Bomb Drop

Toss a number of grenades in front of you. Deals Fire damage.

Details

  • Cooldown 25s
  • Weapons: ( HandGun SubMachineGun)
  • Skill Type: Attack

Status Effects

Healing Crystal

Details

  • Cooldown 16s
  • Skill Type: Heal

Status Effects

Heavy Attacks

Heavy Attack/Switch Weapon

Rush forward and perform a knife combo. Hold to toggle between your submachine gun and dual handguns.

Details

  • Weapons: ( HandGun SubMachineGun)

Status Effects

Ultimate Skills

Ultimate Skills can be used after raising your Awakening Level.

Rabbit Onslaught

Attack with every weapon in LLENN's arsenal dealing massive damage.

Details

  • Cooldown 180s
  • Weapons: ( HandGun SubMachineGun)
  • Skill Type: ULT

Status Effects

Passive Skills

Passive Skills are unlocked by raising a character's rank to 30. They can be equipped on any character.

Fire Convergence

Increases Critical Rate of ranged attacks the closer an enemy gets.

Details

  • Req. Level 2+
  • Req. Combo 1+

Status Effects

Awakening Level Stats

Awakening Levels are the levels you gain while inside a quest and are reset upon exiting.

Stat Lv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11Lv. 12Lv. 13Lv. 14Lv. 15Lv. 16Lv. 17Lv. 18Lv. 19Lv. 20Lv. 21Lv. 22Lv. 23Lv. 24Lv. 25Lv. 26Lv. 27Lv. 28Lv. 29Lv. 30Lv. 31Lv. 32Lv. 33Lv. 34Lv. 35Lv. 36Lv. 37Lv. 38Lv. 39Lv. 40
health 320 374 430 488 549 612 676 742 810 880 952 1025 1101 1179 1259 1340 1424 1509 1596 1686 1777 1870 1965 2062 2161 2262 2365 2470 2576 2685 2796 2908 3022 3139 3257 3377 3499 3624 3749 3877
skill_gauge 1 300 300 300 300 300 300 300 300 300 400 400 400 400 400 500 500 500 500 500 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600
attack 230 265 303 343 387 433 481 532 586 642 701 762 825 891 960 1031 1105 1181 1260 1342 1426 1512 1600 1691 1785 1882 1981 2082 2187 2294 2403 2515 2628 2745 2864 2986 3110 3237 3367 3499
exp_need 2 0 100 130 169 220 286 372 484 629 818 1063 1382 1797 2336 3037 3948 5132 6672 8674 11276 14659 19057 24774 32206 41868 54428 70756 91983 119578 155451 202086 262712 341526 443984 577179 750333 975433 1268063 1648482 2143027
Breakdown of individual stats based on awakening level. Stats can be toggled on and off, and level range can be adjusted to filter down data.
Footnotes
  1. Some characters' base stat values are currently wrong. This is being investigated.
  2. skill_gauge meaning is currently unknown.Back to reference
  3. EXP is reset to 0 upon leveling up. Back to reference
  4. The chracter stats page takes the ceiling of decimal values (2.4 becomes 3), however other stat screens may show rounded values.
Customize Stats
Health +0.0%, Attack +0.0%
Filter Levels
Lv. 1 Lv. 40
Lv. 1 Lv. 40
Toggle Stats Visibility

Rank Rewards

Character Ranks can be raised by playing the character.

Filter Ranks
Rank 1 Rank 100
Rank 1 Rank 100

Note: stat gains may vary based on the rank, i.e. rank 44 gives +0.5% attack while rank 54 gives +0.25% attack.