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Yuuki

Compatible Items

Available elements
  • Fire
  • Water
  • Electric
  • Wind
  • Light
  • Dark
List of compatible weapons

Advanced Skills

Advanced Skills can be used after raising your Awakening Level.

Vorpal Strike

Take aim and release a high-speed lunging thrust. Hold to build up power and deal greater damage.

Details

  • Cooldown 15s
  • Weapons: ( Sword)
  • Skill Type: Attack

Status Effects

Devil's Judgment

A furious combo that deals Dark damage. Applies a temporary debuff, preventing you from recovering more than your current HP at the time of casting.

Details

  • Cooldown 40s
  • Weapons: ( Sword)
  • Skill Type: Attack

Status Effects

Vertical Square

Unleashes a shockwave in the surrounding area after a swift combo.

Details

  • Cooldown 20s
  • Weapons: ( Sword)
  • Skill Type: Attack

Status Effects

Healing Crystal

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Details

  • Cooldown 16s
  • Skill Type: Heal

Status Effects

Heavy Attacks

Heavy Attack

Stronger than a Normal Attack. Use after a Normal Attack combo to branch into a Combo Finish. Hold the button for Sharp Tornado, a rising slash.

Details

  • Weapons: ( Sword)

Status Effects

Heavy Attack

Stronger than a Normal Attack. Use after a Normal Attack combo to branch into a Combo Finish. Hold the button for Sharp Tornado, a rising slash.

Details

  • Weapons: ( Sword)

Status Effects

Ultimate Skills

Ultimate Skills can be used after raising your Awakening Level.

Mother's Rosario

Unleash a series of rapid strikes in a cross formation. The final blow deals massive damage.

Details

  • Cooldown 180s
  • Weapons: ( Sword)
  • Skill Type: ULT

Status Effects

Passive Skills

Passive Skills are unlocked by raising a character's rank to 30. They can be equipped on any character.

Spirit of Determination

Increases Attack when HP is less than 50%. Increases even further when HP is less than 25%.

Details

  • Req. Level 2+
  • Req. Combo 1+

Status Effects

Awakening Level Stats

Awakening Levels are the levels you gain while inside a quest and are reset upon exiting.

Stat Lv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11Lv. 12Lv. 13Lv. 14Lv. 15Lv. 16Lv. 17Lv. 18Lv. 19Lv. 20Lv. 21Lv. 22Lv. 23Lv. 24Lv. 25Lv. 26Lv. 27Lv. 28Lv. 29Lv. 30Lv. 31Lv. 32Lv. 33Lv. 34Lv. 35Lv. 36Lv. 37Lv. 38Lv. 39Lv. 40
health 360 421 484 549 618 688 760 835 911 990 1071 1153 1239 1326 1416 1508 1602 1698 1796 1897 1999 2104 2211 2320 2431 2545 2661 2779 2898 3021 3145 3271 3400 3531 3664 3799 3936 4077 4218 4362
skill_gauge 1 300 300 300 300 300 300 300 300 300 400 400 400 400 400 500 500 500 500 500 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600
attack 207 239 273 309 348 390 433 479 527 578 631 686 743 802 864 928 994 1062 1134 1207 1283 1361 1440 1522 1607 1694 1783 1874 1968 2064 2163 2263 2366 2470 2578 2687 2799 2913 3030 3149
exp_need 2 0 100 130 169 220 286 372 484 629 818 1063 1382 1797 2336 3037 3948 5132 6672 8674 11276 14659 19057 24774 32206 41868 54428 70756 91983 119578 155451 202086 262712 341526 443984 577179 750333 975433 1268063 1648482 2143027
Breakdown of individual stats based on awakening level. Stats can be toggled on and off, and level range can be adjusted to filter down data.
Footnotes
  1. Some characters' base stat values are currently wrong. This is being investigated.
  2. skill_gauge meaning is currently unknown.Back to reference
  3. EXP is reset to 0 upon leveling up. Back to reference
  4. The chracter stats page takes the ceiling of decimal values (2.4 becomes 3), however other stat screens may show rounded values.
Customize Stats
Health +0.0%, Attack +0.0%
Filter Levels
Lv. 1 Lv. 40
Lv. 1 Lv. 40
Toggle Stats Visibility

Rank Rewards

Character Ranks can be raised by playing the character.

Filter Ranks
Rank 1 Rank 100
Rank 1 Rank 100

Note: stat gains may vary based on the rank, i.e. rank 44 gives +0.5% attack while rank 54 gives +0.25% attack.