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Lisbeth

Compatible Items

Available elements
  • Fire
  • Water
  • Electric
  • Wind
  • Light
  • Dark
List of compatible weapons

Advanced Skills

Advanced Skills can be used after raising your Awakening Level.

Heartbeat Breaker

A skillful barrage of mace attacks.

Details

  • Cooldown 20s
  • Weapons: ( Mace)
  • Skill Type: Attack

Status Effects

Thunder Pile

Shoots lightning in a straight line from the tip of your mace. Deals Electric damage and has a chance to stun.

Details

  • Cooldown 15s
  • Weapons: ( Mace)
  • Skill Type: Attack

Status Effects

Grand Forge

Crushes foes with a gigantic magic hammer. Party members within the area of the attack receive an Attack buff.

Details

  • Cooldown 30s
  • Weapons: ( Mace)
  • Skill Type: Attack

Status Effects

Healing Crystal

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Details

  • Cooldown 16s
  • Skill Type: Heal

Status Effects

Heavy Attacks

Heavy Attack

Stronger than a Normal Attack. Use after a Normal Attack combo to branch into a Combo Finish. Hold to use Weapon Shot, unleashing 3 magic daggers.

Details

  • Weapons: ( Mace)

Status Effects

Heavy Attack

Stronger than a Normal Attack. Use after a Normal Attack combo to branch into a Combo Finish. Hold to use Weapon Shot, unleashing 3 magic daggers.

Details

  • Weapons: ( Mace)

Status Effects

Ultimate Skills

Ultimate Skills can be used after raising your Awakening Level.

God of Thunder

Violently slam your mace and call down lightning upon the enemy. Deals Electric damage and is guaranteed to stun.

Details

  • Cooldown 180s
  • Weapons: ( Mace)
  • Skill Type: ULT

Status Effects

Passive Skills

Passive Skills are unlocked by raising a character's rank to 30. They can be equipped on any character.

Lightning Counter

Unleashes lightning around you when you execute a Perfect Dodge or Perfect Guard.

Details

  • Req. Level 2+
  • Req. Combo 1+

Status Effects

Awakening Level Stats

Awakening Levels are the levels you gain while inside a quest and are reset upon exiting.

Stat Lv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11Lv. 12Lv. 13Lv. 14Lv. 15Lv. 16Lv. 17Lv. 18Lv. 19Lv. 20Lv. 21Lv. 22Lv. 23Lv. 24Lv. 25Lv. 26Lv. 27Lv. 28Lv. 29Lv. 30Lv. 31Lv. 32Lv. 33Lv. 34Lv. 35Lv. 36Lv. 37Lv. 38Lv. 39Lv. 40
health 360 421 484 549 618 688 760 835 911 990 1071 1153 1239 1326 1416 1508 1602 1698 1796 1897 1999 2104 2211 2320 2431 2545 2661 2779 2898 3021 3145 3271 3400 3531 3664 3799 3936 4077 4218 4362
skill_gauge 1 300 300 300 300 300 300 300 300 300 400 400 400 400 400 500 500 500 500 500 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600
attack 198 228 261 296 333 373 414 458 504 553 603 656 710 767 826 888 951 1016 1085 1155 1227 1301 1378 1456 1537 1620 1705 1792 1882 1975 2069 2165 2263 2363 2466 2571 2677 2786 2898 3012
exp_need 2 0 100 130 169 220 286 372 484 629 818 1063 1382 1797 2336 3037 3948 5132 6672 8674 11276 14659 19057 24774 32206 41868 54428 70756 91983 119578 155451 202086 262712 341526 443984 577179 750333 975433 1268063 1648482 2143027
Breakdown of individual stats based on awakening level. Stats can be toggled on and off, and level range can be adjusted to filter down data.
Footnotes
  1. Some characters' base stat values are currently wrong. This is being investigated.
  2. skill_gauge meaning is currently unknown.Back to reference
  3. EXP is reset to 0 upon leveling up. Back to reference
  4. The chracter stats page takes the ceiling of decimal values (2.4 becomes 3), however other stat screens may show rounded values.
Customize Stats
Health +0.0%, Attack +0.0%
Filter Levels
Lv. 1 Lv. 40
Lv. 1 Lv. 40
Toggle Stats Visibility

Rank Rewards

Character Ranks can be raised by playing the character.

Filter Ranks
Rank 1 Rank 100
Rank 1 Rank 100

Note: stat gains may vary based on the rank, i.e. rank 44 gives +0.5% attack while rank 54 gives +0.25% attack.